20.7.2021
Project C » Devlog
Finishing difficulty (2h)
- finishing implemention of ramping difficulty
- made somehow reasonable UI for counting hits and kills
Hit registering and sound effects (1h)
- put some love into proper hit registering and had to shift and change a lot of things regarding colliders
Building the game (1h)
- making a regular windows build
- WebGL was throwing out errors, therefor i spend some time fixing that stuff
PlayTesting (1h)
- spend some time playtesting and writing down possible ideas and thing to change/tweak/implement
TODO:
tutorial/instructions
bossfight/endgoal
killbox around the area
tweaking volume
lots of love into level art
ability to reset the game without quiting it
adjust camera to different screen resolutions and sizes
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